Discovery phase

DesignSystemSystem

A reusable library of visual elements (like colors, typography, and components) used to ensure consistency and scalability in design.

Purpose & value

A design system keeps your product consistent, scalable, and easy to maintain. It defines how things should look and behave—from colors and typography to buttons and form fields—so designers and developers stay aligned as the product grows.

When to use

When planning for long-term scalability
At the beginning of UI design
When working across large teams or multiple screens
When planning for long-term scalability
At the beginning of UI design

Our process


01Define core design tokens (colors, typography, spacing)

02Create reusable components (buttons, inputs, modals)

03Add states and variations (hover, active, disabled, etc.)

04Document guidelines and usage rules

05Share the system with design and development teams
Case study visual

Who’s involved

UI designerFrontend developerProject manager

Deliverables

Figma design systemComponent library for design and code handoff

Case study

For Maread, we built a design system to manage a growing library of screens and user roles. It ensured visual consistency and made it easier for the development team to implement UI accurately—reducing rework and speeding up delivery.


The service pack

User Interface (UI) Design

The actual look and feel your users will experience.

See what's inside

UI/UX Refinements

Make design and interaction smoother over time.

See what's inside

Source Code Management

Safe, trackable collaboration using Git and version control.

See what's inside

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